Designing a welcome gift for students at Prime

Introduction

Prime Digital Academy is an educational institution that offers student-centered immersive programs in both user experience design and full-stack engineering.

The Challenge

The welcome gift Prime had beed giving to its Software Development students went out of production. This gift was found by students to be unusable and impersonal. I was asked to reimagine a new gift that better fit the needs of its students.

My role: Research, Sketching, Prototyping


Discovery.

Product Research

In order to understand what about the current gift was not meeting student’s needs, and to ensure not to repeat those oversights, I conducted a heuristic analysis report to determine its ability to perform its appointed tasks

 
 

User Research

I wanted to learn about the environment of Software Development students: What it looked like, how they inhabited it, how they interacted with each other and their physical environment. I conducted participant observation research of one of the cohorts within their classroom and around campus using AEIOU framework.

Observation guide: AEIOU Framework

Observation guide: AEIOU Framework

Define.

From the research I was able to determine common characteristics of a full stack student and their environment:

  • Sit at desk 6-8 hours a day

  • Spend the majority of that time on a computer

  • Have two computer monitors at different heights

  • Have very few items on their desk

  • Work individually and in teams

  • Move to new desk every week

  • Most had almost no paper on their desks

And furthermore discern some potential pain points:

  • Disorganized cords

  • Neck or back pain from looking at a computer all day

  • Clutter (they avoid anything that causes clutter)

  • Moving all their belongings every week

  • Eye strain from computer screen

Ideation.

I created 3 design concepts that each met slightly different needs of our user based on my research findings

 
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Me and 3 fellow designers evaluated the concepts side-by-side and voted on which one to move forward on…

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Prototype.

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I created a prototype of the chosen design concept for the purpose of conducting concept evaluations with current full-stack students. The goal was to be able to use the prototype to determine how well the electronics organizer met the needs of students, how they liked the idea, and to determine areas for improvement.

Validate.

From the concept evaluations, this is some positive feedback I got about the product….

 
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When asked to rate the gifts level of connection to Prime, 3 out of 3 students gave it 4 stars or above

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One student found the product so useful she mentioned 3 different times that it met her needs

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When asked to rate its level of thoughtfulness as a gift, 2/3 students rated it at 5 stars, and the other student gave it 4 stars.

 

I also got some recommendations for improvement by students…

 

Enhance

Another student mentioned installing a battery pack in the case would increase its level of usability for them

Customize

One student mentioned she would find the gift even more thoughtful if their name and cohort name were somewhere on the product


Next Step

Refine prototype and implement recommendations.